Experience
Landscape Strutures, Delano, MN — 3D Visualization Specialist
March 2021 – Present
Take requests from CAD designers to visualize potential playground designs using 3DS Max and Twinmotion
Create terrain using topography of the location, populating it with assets and creating assets when necessary.
Animate and composite camera shots of playground equipment using 3DS Max, Twinmotion, and After Effects
Overhauled the material library by creating new PBR materials
Andersen Windows, Bayport, MN — 3D Generalist
February 2017 – March 2020
3D Animate and render images and video using 3DS Max and V-Ray to make installation guides for Andersen products
Retopologize CAD models for use in 3DS Max and VR
Established efficient rendering in V-Ray Toon for installation guides
Model, texture, and animate for various VR/AR projects
Work with engineers to accurately present installation process
Foreverence, Edina, MN — Freelance 3D Modeler
September 2016 – October 2018
· Modeled and textured high-quality 3D printed urns for clients using Maya
Education
May 2016
Minneapolis College of Art and Design
Minneapolis, MN
Bachelor of Fine Arts in Animation
Skills
2D and 3D Animation
Modeling
3D Rendering
Texturing
Compositing
Runtime Asset Creation
Rigging
Lighting
Agile
Software Skills:
Maya
3DS Max
ZBrush
Photoshop
After Effects
Substance Painter
Redshift
VRay
Illustrator
Unity
Unreal
Onshape
Connecter
Twinmotion