Experience 

Landscape Strutures, Delano, MN — 3D Visualization Specialist

March 2021 – Present

  • Take requests from CAD designers to visualize potential playground designs using 3DS Max and Twinmotion

  • Create terrain using topography of the location, populating it with assets and creating assets when necessary.

  • Animate and composite camera shots of playground equipment using 3DS Max, Twinmotion, and After Effects

  • Overhauled the material library by creating new PBR materials

Andersen Windows,  Bayport, MN — 3D Generalist

February 2017 – March 2020

  • 3D Animate and render images and video using 3DS Max and V-Ray to make installation guides for Andersen products

  • Retopologize CAD models for use in 3DS Max and VR

  • Established efficient rendering in V-Ray Toon for installation guides

  • Model, texture, and animate for various VR/AR projects

  • Work with engineers to accurately present installation process 


Foreverence, Edina, MN — Freelance 3D Modeler

September 2016 – October 2018

·      Modeled and textured high-quality 3D printed urns for clients using Maya


Education

May 2016

Minneapolis College of Art and Design

Minneapolis, MN

Bachelor of Fine Arts in Animation


Skills

  • 2D and 3D Animation

  • Modeling

  • 3D Rendering

  • Texturing

  • Compositing

  • Runtime Asset Creation

  • Rigging

  • Lighting

  • Agile

    Software Skills:

  • Maya

  • 3DS Max

  • ZBrush

  • Photoshop

  • After Effects

  • Substance Painter

  • Redshift

  • VRay

  • Illustrator

  • Unity

  • Unreal

  • Onshape

  • Connecter

  • Twinmotion