For the FLCL Reanimated project, I did a shot of the hammer hitting the bullet of a unknown revolver. I mixed together the appearance of the revolver from the show and a .44 magnum. Using Maya and After Effects, 2022
Initial animations for a top-down game in production called Grago. The design is by Zennore from InfiNEdge, I made model, texture, rig, and animation using Maya.
Animation for Bring Your Kids to Work Day. We were given a week to rig and animate downloaded low-poly animals in an existing room. I was given the task to rig and animate a mother and 3 kids running around a large table in the room using 3DS Max.
An example of the type of work I did at Andersen. A short installation sample showing important details on the joining process. Made in 3DS Max using V-Ray Toon.
11 Second Club 3D animation. 2014