
Grago
Model designed by Zennore for the game Grago, a top down exploration game. It was modeled, textured and rigged in Maya. 2019

Window Corners
Window’s that were cut to show examples of materials. They were tests using 3DS Max and V-Ray at Andersen Corporation aiming to make hyper realistic renderings. They were also originally CAD Models converted and cleaned up to polygons.
2019

Chevy Pickup 3D Print
A 3D model of my cousin’s truck that I made for a secret Santa gift that was later 3D printed in colored sandstone. Modeled and textured in Maya, 2019

Alexis Moore Togepi
One of my favorite artists on twitter was attending a local convention so I 3D printed Burger King Togepi for her.
2018

Sister's Bond Bow
A higher polygon recreation of a bow from World of Warcraft designed for being cut on a CNC Machine to scale. Maya, 2016




